Game Asset Bootcamp – Blender 2.8 – Unreal Engine – Unity
Create Assets, Textures & Animation in Blender For Unreal & Unity
In this new Blender 2.8 course we create a game asset using this free and open source software. The asset is then set up with Materials and animations in both Unreal engine and Unity. This course will guide you through the process of 3D modelling, texturing, rigging and animating a game assets in Blender and importing this into the Unreal engine and Unity. The course also takes a look at texturing in the PBR texture painting tool Armor Paint.
Best Seller Course: Blender Character Creator: Rigging Humanoid 3D Characters
What you’ll learn
- 3D modelling & UV Mapping
- Texture Painting in Blender
- PBR Texture Painting in Armor Paint
- Rigging & Animation in Blender
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